Seeder and optimizer with round reordering, for 12 players and up. Expand a seed row into a schedule, then balance how often each player sits at each table. Ready-made schedules are in the tournament creator, and the method is explained in the overview.
1 Schedule seeder
For 12 (4n) players and up. 12 cannot avoid repeat tables in consecutive rounds. Seeds come from Durango Bill's cyclic solutions.
From Durango Bill's site, or type your own row.
1b Base table
1c +1 transform
1d Schedule (pairs syntax)
2 Schedule optimizer
Adaptive table balancing: the search scales with the tournament size.
Strict guarantees the rule and now searches round order as well as
table labels, which reaches ~90%+ even at 20 players and 100% from
about 32 players up. Balanced and Relaxed may trade a violation for
distribution, but rarely need to.
Current strategy:Auto
Max attempts: 1000 | Scale factor: 1.0x
Tournament complexity
3Optimized outputExact syntax, ready to download
Validation matricesChecks the schedule against all three rulesRound comparisonSide-by-side table comparison, before and after